

LATE NIGHT WRASSLIN’ AND GAMES Nothing beats quelling a childhood curiosity at last! I must have read this 100 times over and then some! Indeed, there’s a reason why I put First Samurai on my list of SNES games to play during Halloween season. It was dark and foreboding… the kind of game perfect to play leading up to Halloween. Most SNES games at the time were bright and bold but First Samurai was different. Many of the game previews had me intrigued, but one in particular really caught my eye: FIRST SAMURAI. It featured a badass 59-page preview of upcoming SNES games, and I devoured every bit of it as a 9 year old kid. Oh what, 91%? I’m listening…īUT FIRST, A HISTORY LESSON One of my favorite EGM issues of all timeĮGM issue #43 (February 1993) was one for the ages. So, is it any good, or does it deserve to stay obscured in the shadows? Let us endeavor to find out. It was one of those strange childhood games I just had to finally play. When I got back into the SNES in early 2006, First Samurai was actually the 7th game I played, and I had a choice of over 50 games to pick from. The summer of 1993 saw a GLUT of Super Nintendo games being released, and First Samurai didn’t carry with it much press or clout. Kemco picked up its publishing rights and we’re off the races, right? Not quite. The success of their action platformer inspired little known developer Vivid Image (who also made Street Racer) to convert First Samurai to the 16-bit powerhouse SNES. First Samurai originated on the Amiga in 1991 and it earned some rave reviews.

Its dark and dreary screenshots left a mark on me, and I always wondered if it was as decent as my imagination had made it out to be. But I’ll never forget seeing it previewed in an EGM issue in early ’93. Coming out in the summer of 1993, it largely flew under the radar. Among those 100+ curiosities was an odd little action title by the name of First Samurai. When I got back into all things Super Nintendo in early 2006, one of the reasons was the desire to play longstanding childhood curiosities that I never rented. Pub: Kemco | Dev: Vivid Image | July 1993 | 4 MEGS
